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Patreon Active 18+

DraconicSyntax

u52533806 · id 6463201

est. $1,556/mo · 329 subs · cross-site percentile 91.9 · from $5.00

Patron count × estimated average pledge. All revenue figures are rough estimates.

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Description

Welcome to the Patreon page for Project: G.L.U.T.T! I'm a solo game developer working with freelance artists to produce a 2D platforming vore game. So far I've been working on this game in between university studies since around December of 2019 - my end goal is for this game to eventually be released on a platform like Steam as a feature-length title with quality gameplay that goes beyond simply cashing in on its themes and visuals! About: An illegal space research station, the Genetic Labs of Unique Trials and Testing seek to modify organisms in all kinds of creative ways, designing apex predators to be used as bioweapons. Mia is just one such experiment, testing the limits of human appetite... fight/devour your way through guards, evil scientists, and aliens alike in this stealth-based metroidvania as you try to regain your freedom! Why should you become a patron? Solo development is a lot of work - I've logged over 2,700 hours making over 3,000 frames of animation for the player character alone, and several hundred more on writing the code of the game itself to bring it to its current version (alpha v0.3.3 at time of this page's launch). I've been fortunate enough to have a composer and a couple other peers lend a hand in creating parts of the game thus far, but ideally I'd like to be able to officially hire artists and animators to aid in this game's development! If not that, the income of a Patreon page would allow me to spend less time working a regular job and spend more time on developing this game, still speeding the production. My goal is to be able to work full time on Project G.L.U.T.T.! What are the goals for the game? Firstly, I'm looking to flesh out the mechanics of the game much more, involving adding proper movement momentum, a melee combat system, improving the stealth system, and completely overhauling the vore system to be much more versatile and useful. Once the core mechanics are ironed out, I'll also be looking to add an upgrade system both to player weapons as well as perks and abilities. Following/alongside that will be the development of several new enemies, power ups, levels, and bosses. Depending on the state of the game and support for it at this point, I would prepare it for a full 1.0 release on a platform like Steam and put a lot more work towards polish of what already exists and more importantly, adding a full story campaign to the game. Currently the most up-to-date information about current development status and upcoming updates are available on the itch.io page for the game and in the Discord, both of which are accessible here: https://draconicsyntax.itch.io/project-glutt We also have a Discord ! Join link is on the itch page.

Labels

Claude tags 2026-09-16 · taxonomy 3

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Facts

SitePatreon
StatusActive
Subscribers329
Est. subscribers323
Est. avg. price$4.82 / month
Est. revenueest. $1,556/mo (pt_tiers)
Posts recorded80
Cheapest tier5.00 USD
Created on site2021-03-22
First seen2026-09-10
Last checked2026-09-12 15d ago
Discovered via—
Claude tagged2026-09-16 11d ago
Source URLhttps://www.patreon.com/u52533806

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Tiers

TierPriceSubscribers
Tier 1 $0.00 —
Free $0.00 2,995
Tier 1 $5.00 268
Tier 2 $10.00 40
Tier 3 $15.00 12
Tier 4 $25.00 3

Patron count × estimated average pledge.

External links

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Raw tags

creating Project: G.L.U.T.T. - a 2D Vore Platformer

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